As
I've mentioned previously, our little gaming group has gotten into Beyond the Gates of Antares.
Or rather... we bought the rules about a year ago and have been slowly collecting figures... but never played the game. Until now! Assembling a 500 point scout force each we gathered at Mats' cat's house (Mats insists he's only the caretaker and pet slave) on Sunday to try this new malarkey.
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Tectorist scouts. They use their scanners to point out targets to the other Ghar. |
Ghar are bred for war, riding in giant three-legged battlesuits. Failure means you are relegated to outcast status and have to footslog it without the big suit, but still expected to do your bit and die for the Ghar Empire. As I play horde armies in 40k I didn't want another horde army for Gates of Antares, but only using battlesuits means I get few units and few activations, which limits my tactical flexibility (as if I had any tactics).